The battle of Umm Ar Hajjah

November 7. 200? - The Golan Heights. The Syrians have broken through the defences and an armored spearhead is racing to the Mediterranean. Can the IDF stop the advance? Will the Syrians smash their way to the sea? - Check out the after action report page to find out.

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The Israeli Forces set up TF 3/188 anywhere within the perimeter on the map. TF 2/188 is set up under Defend orders anywhere within the perimeter on the map. TF 1/188 starts the game off board under reserve orders. It is not released until the Syrian forces cross line (Western patch of soft ground - Hill 101) or an Israeli Battalion Breaks - whichever happens first. The Israelis are a NATO1 nation.

The Syrian Forces enter the game on turn one anywhere on the Eastern map edge. Up to half of the battalions may be under Reserve Orders (Soviet-trained formation rules). The Syrians are a 3rd World Nation.

The Organization Corps is set up in or within 4" of Umm Ar Hajjan. It has no HQ and operates under Defend orders for the duration of the game.

Game length is 18 turns. The Syrians must exit the board with at least 3 syrian battalions in order to win. The Israelis must prevent the Syrian breakthrough.

Israeli Forces

Moshe Armored Division - All Veterans

Moshe Armored Division - Armored Task Force 1/188

Battalion HQ Merkava II
Recon Zelda
1. Tank Company 2 x Merkava II
2. Tank Company 2 x Merkava II
3. Tank Company 2 x Merkava II

Moshe Armored Division - Armored Task Force 2/188

Battalion HQ Merkava II
Recon Zelda
1. Tank Company 2 x Merkava II
2. Tank Company 2 x Merkava II
3. Mechanized Company 3 x Zelda Team

Moshe Armored Division - Mechanized Task Force 2/1

Battalion HQ HQ in M113
Support Company Zelda 81 mm
M901 ITV
1. Mechanized Company 3 x Zelda Team
2. Mechanized Company 3 x Zelda Team
3. Tank Company 2 x Merkava II
Light AA team Redeye Team in Jeep

Divisional Support

Artillery Battalion - Off Board. 1 FO

6 Fire Missions (HE, Smoke)
2 Fire Missions (ICM)

3 x M109A1

Syrian Forces

3rd Armored Division, 20th Armored Brigade - All Regular

1. Tank Battalion

Battalion HQ T72
1. Tank Company 2 x T72
2. Tank Company 2 x T72
3. Tank Company 2 x T72

2. Tank Battalion

Battalion HQ T72
1. Tank Company 2 x T72
2. Tank Company 2 x T72
3. Tank Company 2 x T72

Mechanized Battalion

Battalion HQ BMP-1
1. Mechanized Company 2 x BMP-1 Team
2. Mechanized Company 2 x BMP-1 Team
3. Mechanized Company 2 x BMP-1 Team

Divisional support

Artillery Battalion - Off Board. 1 FO

6 Fire Missions (HE, Smoke)

3 x 2S1
Attack Helicopter Squadron (Pre-plan, may refuel) 2 x Mi-24 Hind D

5th Mechanized Division, 90th Armored Brigade - All Regular

Brigade HQ Company HQ in BMP-1
BRDM-2
AA Company 2 x ZSU-23/4
Recon Company 2 x BRDM-2
AT Battery 2 x BRDM-2 with Sagger C

1. Tank Battalion

Battalion HQ T55
1. Tank Company 2 x T55
2. Tank Company 2 x T55
3. Tank Company 2 x T55

2. Tank Battalion

Battalion HQ T55
1. Tank Company 2 x T55
2. Tank Company 2 x T55
3. Tank Company 2 x T55

3. Tank Battalion

Battalion HQ T55
1. Tank Company 2 x T55
2. Tank Company 2 x T55
3. Tank Company 2 x T55

Mechanized Battalion

Battalion HQ BTR-60
1. Mechanized Company 2 x BTR-60 Team
2. Mechanized Company 2 x BTR-60 Team
3. Mechanized Company 2 x BTR-60 Team
Mortar Company 1 x 120mm / Truck

Divisional Support

Rocket Launcher Battalion - Off Board. Pre-plan.

4 Fire Missions (HE, Smoke)

3 x BM21
Howitzer Battalion - Off Board. Brigade HQ may act as FO.

1 Fire Mission (Non-persistent CW*)

3 x D30
Tactical Air Support. 1 FAC.

1 Sortie (Bombs, Napalm, Non-persistent CW*)

1 x Mig-21

Organization Corps - Morale as Veteran, Fights as Green

Al Saladdin Brigade (Irregular) 3 x Infantry
3 x T34/85
* 1-4 turns after 1st use of CW by Syrians the Israeli get a F15 mission armed with Tacnukes. Any Israeli Battalion HQ can act as FAC for this mission

Israeli Data Cards

Name

DEF

CED

HD

AT

AI

AA

ATGW

AT

AI

MAX

FP

NV

NBC

WT

Move

Notes

Merkava II 11/4 4 -1 11-24" 6-24" HS-9" - - - - A IR Y 12 9"
Zelda Recon 4/3 4 0 1-9" 3-9" HS-9" - - - - A IR P 3 9"a
Zelda HQ 4/3 4 - - - - - - - - - IR P 3 9"a
Zelda Team 4/3 5 4 0 1-9" 7-9" 1-24" 4-30" - - - B IR P 3 9"a Mapaz
Infantry 5 - - - 5-6" - 4-30" - - - C IR P - 6" Mapaz
Zelda Mortar* 3/2 2 0 - - - - 1 4 50" - - N 3 9"a
M901 ITV* 3/2 2 0 - 3-6" HS-9" 4-24" - - - A TI N 3 9"a TOW I
Redeye Team 5 - 0 - 3-6" 2-36" - - - - D IR P 1 6"
Jeep 2 2 0 - - - - - - - - - P 1 12"
M109A1* 3(5) 2 -1 6-9" 8-9" - - 3 6 180" B IR P 8 9"a

Syrian Data Cards

Name

DEF

CED

HD

AT

AI

AA

ATGW

AT

AI

MAX

FP

NV

NBC

WT

Move

Notes

T72 9/3 3 0 10-21" 5-21" HS-9" - - - - A IR Y 8 12"
T55 8/3 4 0 9-15" 5-15" HS-9" - - - - A IR Y 7 9"
T34/85 6/3 2 0 7-15" 5-15" HS-9" - - - - A - N 6 12"
BMP-1 HQ 4/3 2 - - - - - - - - - IR Y 3 12"a
BMP-1 Team 4/3 6 2 -1 3-9" 5-9" 1-90" 3-18" - - - B IR Y 3 12"a AT-4
Infantry (BMP) 5 - 0 - 5-6" 2-90" 4-6" - - - C IR P 1 6" RPG-16
BRDM-2 3/2 2 0 1-9" 5-9" HS-9" - - - - A - Y 2 12"a
BRDM-2 Sagg* 3/2 2 0 - - - 3-30" - - - A - Y 2 12"a AT-3C
BTR-60 HQ 2/2 2 0 - - - - - - - - IR N 3 12"a
BTR-60 Team 2/2 5 2 0 - 5-9" 1-90" 2-18" - - - B IR N 3 12"a Milan
Infantry (BTR) 5 - 0 - 5-6" 2-90" 2-18" - - - C IR P 1 6" Milan
Infantry (Irreg) 5 - 0 - 5-6" HS-9" 4-3" - - - C - N 1 6" RPG-7
120mm Mortar t 5 - 0 - - - - 2 5 55" - - P 1 6" HE, Sm
2S1* 3(5) 2 0 6-9" 7-9" - - 2 5 150" B IR Y 4 12"a HE, Sm
D-30 t 5 - 0 6-9" 7-9" - - 2 5 150" B IR P 1 6" HE, Sm, Ch
BM-21* 2 2 0 - - - - 4 7 150" - - P 2 9" HE, Sm
ZSU-23/4 3/2 2 0 6-15" 8-15" 5-80" - - - - D - Y 3 9"
Truck 2 2 0 - - - - - - - - - P 2 9"

Helicopters and Support Aircraft

Name

DEF

AT

AI

ATGW

AA

Cargo

Mi-24 Hind D* 4 2-12" 7-12" 4-30" 2-12" 1 Inf Platoon

Name

DEF

CAN

RKTS

BOMB

OTHERS

Year

Mig-21 5 4 - 4 Napalm 3, CW 1971+
F-15 5 4 2 2 TacNuke 1978+